You don't need to search for it, if you run help(os) (after importing os), it will tell you where the file is located. The best choice is probably to put it in the same directory as the os module. Any of them will work, however some of those directories are meant for modules from a certain package (like the ones with wxpython in the name). You can put the script into any of those. Type "help", "copyright", "credits" or "license" for more information. If you open up the python interpreter, sys.path is a list of all the directories in the path: The easiest place to put it would be in the same directory as your python scripts (the path always includes the directory where your python file is), but this may mean having multiple copies of it. The path is where the python interpreter will look for python files when you import something (the lib directory you mentioned before is in the path). For the Linux, Mac, and source packages, readme.txt is in the. What you are going to need to do is put that file somewhere in the path. "graphics.py" is not a standard python library. Posted: Wed 9:21 pm Post subject: RE:Need help installing graphics library on Mac Python
Graphic errors python windows 7 on macbook how to#
Do I need a different library (I have the graphics.py file)? Could someone please tell me how to do this? Also if it helps any I am using a MacBook Pro. My teacher told me that on Windows you just copy and paste the graphics.py file into Lib, but we cannot figure out how to do something like that on Mac Python. I am trying to figure out how to install the graphics library on Mac Python. After clicking on the desired executable file just wait for the installation to finish.
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for Windows or Mac and Linux (Here Windows). Posted: Wed 9:49 am Post subject: Need help installing graphics library on Mac Python This will take you to the official Python website and here under the download section just click on the requisite executable file to be downloaded for your operating system i.e.
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